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Computes the surface flatness i.e. how thick the surface is according to the input plane.
Namespace: | Fil |
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Assembly: | FilNet.dll |
Syntax
C++
C#
public static void SurfaceFlatness ( Fil.Surface inSurface, Optional<Fil.Region> inRoi, Fil.Plane3D inPlane, out Fil.Point3D outMaximumPoint1, out Fil.Point3D outMaximumPoint2, out float outMaximumDistance1, out float outMaximumDistance2, out float outFlatness )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inSurface | Fil.Surface | Input surface. | ||
![]() | inRoi | Ftl.Optional<Fil.Region> | Range of pixels to be processed. Default value: ftl::NIL. | ||
![]() | inPlane | Fil.Plane3D | Input plane. | ||
![]() | outMaximumPoint1 | Fil.Point3D | Surface point with the largest distance on one side of the plane. | ||
![]() | outMaximumPoint2 | Fil.Point3D | Surface point with the largest distance on the other side of the plane. | ||
![]() | outMaximumDistance1 | float | Distance of the first maximum point from the input plane. | ||
![]() | outMaximumDistance2 | float | Distance of the second maximum point from the input plane. | ||
![]() | outFlatness | float | Difference between two extremal distances of surface points from the input plane. |