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Invoke.CreateSphereMap

Creates a spatial map for transformations from a sphere surface to a flat rectangle.

Namespace:Fil
Assembly:FilNet.dll

Syntax

C++
C#
 
public static void CreateSphereMap
(
	Fil.ImageFormat inImageFormat,
	Fil.Rectangle2D inSphereRectangle,
	float inSphereRadiusCorrection,
	Optional<int> inNewDimension,
	int inMargin,
	Fil.InterpolationMethod inInterpolationMethod,
	Fil.SpatialMap outSpatialMap,
	Optional<Fil.Region> outOutputRegion
)

Parameters

Name Type Range Default Description
inImageFormatFil.ImageFormatInformation about dimensions, depth and pixel type of the image.
inSphereRectangleFil.Rectangle2DBounding rectangle of a sphere.
inSphereRadiusCorrectionfloat<0.0f, INF>0.0fHow many pixels the sphere radius is larger than the visible circle radius. Default value: 0.0f.
inNewDimensionFtl.Optional<int><1, INF>Width and height of an image created by output spatial map application. Default value: ftl::NIL.
inMarginint<0, INF>0Width of the sphere extreme points zone excluded from spatial map. Default value: 0.
inInterpolationMethodFil.InterpolationMethodBilinearInterpolation method used in extraction of image pixel values. Default value: Bilinear.
outSpatialMapFil.SpatialMapOutput spatial map.
outOutputRegionFtl.Optional<Fil.Region>Pixels set by the spatial map application.

See also