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Finds the world coordinates of image points.
Name | Type | Description | |
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inImagePoints | Point2DArray | Array of 2D points in the picture. |
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inTransform | RectificationTransform | Transform's camera model is needed for undistortion, when not supplied the filter assumes undistorted input. Transform's homography is needed for transforming coordinates to given world plane, when not supplied the filter only removes distortion of input. |
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outWorldPoints | Point2DArray |
Applications
Undistortion, image to world coordinate transformation.
Examples
Description of usage of this filter can be found in examples and tutorial: Camera Calibration and World Coordinates Calibration from Chessboard Grid.
Errors
This filter can throw an exception to report error. Read how to deal with errors in Error Handling.
List of possible exceptions:
Error type | Description |
---|---|
DomainError | inTransform homography matrix must be a 3x3 matrix |
Complexity Level
This filter is available on Basic Complexity Level.
See Also
- CalibrateWorldPlane – Finds the image to world plane transformation matrix.
- ImageEdgesToWorldPlane – Finds the world coordinates of image edges.
- ImageGapsToWorldPlane – Finds the world coordinates of image gaps.
- ImagePathsToWorldPlane – Finds the world coordinates of image paths.
- ImageRidgesToWorldPlane – Finds the world coordinates of image ridges.
- ImageSegmentsToWorldPlane – Finds the world coordinates of image segments.
- ImageStripesToWorldPlane – Finds the world coordinates of image stripes.
- WorldPlanePointsToImage – Finds the image coordinates of world points.