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MirrorPoint3D


Header: FIL.h
Namespace: fil
Module: Vision3DLite

Mirrors a point according to the input plane.

Syntax

C++
C#
 
void fil::MirrorPoint3D
(
	const fil::Point3D& inPoint3D,
	const fil::Plane3D& inPlane,
	fil::Point3D& outPoint3D,
	ftl::Optional<fil::Matrix&> outTransform = ftl::NIL
)

Parameters

Name Type Default Description
Input value inPoint3D const Point3D&
Input value inPlane const Plane3D& The plane being a mirror
Output value outPoint3D Point3D&
Output value outTransform Optional<Matrix&> NIL Matrix of the transform used to mirror the input point

Optional Outputs

The computation of following outputs can be switched off by passing value ftl::NIL to these parameters: outTransform.

Read more about Optional Outputs.

Errors

List of possible exceptions:

Error type Description
DomainError Indefinite plane on input in MirrorPoint3D.