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Circle3DToCircle2D_AxesPlane


Header: FIL.h
Namespace: fil
Module: Vision3DLite

Projects a 3D circle onto a plane defined by coordinate axes.

Syntax

C++
C#
 
void fil::Circle3DToCircle2D_AxesPlane
(
	const fil::Circle3D& inCircle3D,
	fil::PlaneType::Type inPlaneType,
	fil::Circle2D& outCircle2D,
	ftl::Optional<fil::Plane3D&> outProjectionPlane = ftl::NIL
)

Parameters

Name Type Default Description
Input value inCircle3D const Circle3D&
Input value inPlaneType PlaneType::Type
Output value outCircle2D Circle2D&
Output value outProjectionPlane Optional<Plane3D&> NIL Plane the input is projected onto

Optional Outputs

The computation of following outputs can be switched off by passing value ftl::NIL to these parameters: outProjectionPlane.

Read more about Optional Outputs.