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Finds the image coordinates of world plane Edge.
| Namespace: | Fil |
|---|---|
| Assembly: | FilNet.dll |
Syntax
C++
C#
public static void WorldPlaneEdgeToImage ( Fil.Edge1D inWorldEdge, Fil.RectificationTransform inTransform, out Fil.Edge1D outImageEdge )
Parameters
| Name | Type | Range | Default | Description | |
|---|---|---|---|---|---|
![]() | inWorldEdge | Fil.Edge1D | |||
![]() | inTransform | Fil.RectificationTransform | Transform's camera model is needed for applying distortion back. Transform's homography is needed for transforming coordinates back from a given world plane. | ||
![]() | outImageEdge | Fil.Edge1D |


