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Finds surface locations characterized by locally minimal heights.
Namespace: | Fil |
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Assembly: | FilNet.dll |
Syntax
C++
C#
public static void SurfaceLocalMinima ( Fil.Surface inSurface, Optional<Fil.Region> inRoi, bool inConsiderLowlands, Optional<float> inMinHeight, Optional<float> inMaxHeight, float inMinDistance, Optional<Fil.SurfaceLocalExtremaVerification> inMinimaVerification, Optional<List<Fil.SurfaceExtremum>> outLocalMinima, Optional<List<Fil.Region>> outMinimaRegions )
Parameters
Name | Type | Range | Default | Description | |
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![]() | inSurface | Fil.Surface | |||
![]() | inRoi | Ftl.Optional<Fil.Region> | Range of pixels to be processed. Default value: ftl::NIL. | ||
![]() | inConsiderLowlands | bool | Consider multi-pixel minima (lowlands) or not. | ||
![]() | inMinHeight | Ftl.Optional<float> | Minimal height of minimum to be considered. Default value: ftl::NIL. | ||
![]() | inMaxHeight | Ftl.Optional<float> | Maximal height of minimum to be considered. Default value: ftl::NIL. | ||
![]() | inMinDistance | float | <0.0f, INF> | Minimal distance between two found minima. | |
![]() | inMinimaVerification | Ftl.Optional<Fil.SurfaceLocalExtremaVerification> | Minima verification structure. Default value: ftl::NIL. | ||
![]() | outLocalMinima | Ftl.Optional<System.Collections.Generic.List<Fil.SurfaceExtremum>> | Found local minima. | ||
![]() | outMinimaRegions | Ftl.Optional<System.Collections.Generic.List<Fil.Region>> | Regions of local minima (plateaus and singletons). |