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Mirrors a point according to the input plane.
Namespace: | Fil |
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Assembly: | FilNet.dll |
Syntax
C++
C#
public static void MirrorPoint3D ( Fil.Point3D inPoint3D, Fil.Plane3D inPlane, out Fil.Point3D outPoint3D, Optional<Fil.Matrix> outTransform )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inPoint3D | Fil.Point3D | |||
![]() | inPlane | Fil.Plane3D | The plane being a mirror. | ||
![]() | outPoint3D | Fil.Point3D | |||
![]() | outTransform | Ftl.Optional<Fil.Matrix> | Matrix of the transform used to mirror the input point. |