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Circle2DToCircle3D_AxesPlane
Header: | FIL.h |
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Namespace: | fil |
Module: | Vision3DLite |
Projects a 2D circle onto a plane defined by 3D coordinate axes.
Syntax
C++
C#
void fil::Circle2DToCircle3D_AxesPlane ( const fil::Circle2D& inCircle2D, fil::PlaneType::Type inPlaneType, float inCoordinateValue, fil::Circle3D& outCircle3D, ftl::Optional<fil::Plane3D&> outProjectionPlane = ftl::NIL )
Parameters
Name | Type | Default | Description | |
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inCircle2D | const Circle2D& | ||
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inPlaneType | PlaneType::Type | ||
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inCoordinateValue | float | Coordinate of the chosen axes plane | |
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outCircle3D | Circle3D& | ||
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outProjectionPlane | Optional<Plane3D&> | NIL | Plane the input is projected onto |
Optional Outputs
The computation of following outputs can be switched off by passing value ftl::NIL
to these parameters: outProjectionPlane.
Read more about Optional Outputs.