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Header: | FIL.h |
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Namespace: | fil |
Module: | FoundationLite |
Linearly interpolates between two angles in the direction of minimum turn.
Syntax
C++
C#
void fil::LerpAngles ( float inAngle0, float inAngle1, ftl::Optional<fil::RotationDirection::Type> inRotationDirection, fil::AngleRange::Type inAngleRange, float inLambda, bool inInverse, float& outAngle )
Parameters
Name | Type | Default | Description | |
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inAngle0 | float | ||
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inAngle1 | float | ||
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inRotationDirection | Optional<RotationDirection::Type> | NIL | Clockwise, counter-clockwise or auto |
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inAngleRange | AngleRange::Type | _0_180 | |
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inLambda | float | Interpolation between the input angles where 0.0 value is equal to inAngle0 and 1.0 to inAngle1 | |
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inInverse | bool | ||
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outAngle | float& |
Examples
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LerpAngles performed on red inAngle0 = 15 and blue inAngle1 = 135 with inLambda = 0,25 and inAngleRange = 0-360. Green is the resulting outAngle.
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LerpAngles performed on red inAngle0 = 15 and blue inAngle1 = 135 with inLambda = -1,0 and inAngleRange = 0-360. Green is the resulting outAngle.
Remarks
Please note that:
- interpolation begins at inAngle0,
- for positive inLambda values interpolation is performed in the direction given in the inRotationDirection parameter while for negative - in the inverted direction.