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You are here: Start » Function Reference » Camera Support » NET ICube » ICube_StartAcquisition
Header: | ThirdPartySdk.h |
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Namespace: | fil |
Module: | ThirdParty |
Initializes and starts image acquisition in a camera.
Syntax
void fil::ICube_StartAcquisition ( ICube_State& ioState, ftl::Optional<int> inDeviceID, int inInputQueueSize, fil::ICubeGrabMode::Type inGrabbingMode, ftl::Optional<fil::ICubeResolutionMode::Type> inResolutionMode, ftl::Optional<fil::ICubeBinSkip::Type> inSkippingMode, ftl::Optional<fil::ICubeBinSkip::Type> inBinningMode, ftl::Optional<float> inExposureTime, ftl::Optional<fil::Box> inRoi )
Parameters
Name | Type | Range | Default | Description | |
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ioState | ICube_State& | Object used to maintain state of the function. | ||
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inDeviceID | Optional<int> | 0 - ![]() |
NIL | Index of a camera |
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inInputQueueSize | int | 1 - 1000 | 10 | |
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inGrabbingMode | ICubeGrabMode::Type | |||
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inResolutionMode | Optional<ICubeResolutionMode::Type> | NIL | ||
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inSkippingMode | Optional<ICubeBinSkip::Type> | NIL | ||
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inBinningMode | Optional<ICubeBinSkip::Type> | NIL | ||
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inExposureTime | Optional<float> | 0.0 - ![]() |
NIL | |
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inRoi | Optional<Box> | NIL | Range of pixels to be processed |
Multithreaded environment
This function is not guaranteed to be thread-safe. When used in multithreaded environment, it has to be manually synchronized.