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PointToPlaneDistance3D
Header: | FIL.h |
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Namespace: | fil |
Module: | Vision3DLite |
Measures the distance between a 3D point and a plane.
Syntax
C++
C#
void fil::PointToPlaneDistance3D ( const fil::Point3D& inPoint3D, const fil::Plane3D& inPlane, float inResolution, float& outDistance, ftl::Optional<fil::Segment3D&> outConnectingSegment3D = ftl::NIL, ftl::Optional<float&> outSignedDistance = ftl::NIL )
Parameters
Name | Type | Range | Default | Description | |
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inPoint3D | const Point3D& | |||
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inPlane | const Plane3D& | |||
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inResolution | float | 0.0 - ![]() |
1.0f | Number of real-world units per one pixel |
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outDistance | float& | |||
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outConnectingSegment3D | Optional<Segment3D&> | NIL | ||
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outSignedDistance | Optional<float&> | NIL |
Optional Outputs
The computation of following outputs can be switched off by passing value ftl::NIL
to these parameters: outConnectingSegment3D, outSignedDistance.
Read more about Optional Outputs.
Errors
List of possible exceptions:
Error type | Description |
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DomainError | Indefinite plane on input in PointToPlaneDistance3D. |