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SurfaceSinglePointsAlongAxis
Header: | FIL.h |
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Namespace: | fil |
Module: | Vision3DStandard |
Returns single array of surface points along X or Y axis.
Syntax
C++
C#
void fil::SurfaceSinglePointsAlongAxis ( const fil::Surface& inSurface, ftl::Optional<const fil::Surface&> inSurface2, fil::Axis::Type inAxis, double inCoordinateValue, int inSmoothRadius, ftl::Optional<double> inMinOutputCoordinate, ftl::Optional<double> inMaxOutputCoordinate, ftl::Optional<int> inMaxInterpolationLength, ftl::Array<fil::Point3D>& outPoints, ftl::Optional<double&> outCoordinateValue = ftl::NIL )
Parameters
Name | Type | Range | Default | Description | |
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inSurface | const Surface& | Input surface | ||
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inSurface2 | Optional<const Surface&> | NIL | Optional second input surface | |
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inAxis | Axis::Type | Axis along which the points are extracted | ||
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inCoordinateValue | double | Determines the coordinate the points will be extracted from | ||
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inSmoothRadius | int | 0 - ![]() |
Increases the number of neighbouring points taken into account | |
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inMinOutputCoordinate | Optional<double> | NIL | Minimal second coordinate of the output points | |
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inMaxOutputCoordinate | Optional<double> | NIL | Maximal second coordinate of the output points | |
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inMaxInterpolationLength | Optional<int> | 0 - ![]() |
0 | Maximal number of consecutive not existing points to be interpolated |
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outPoints | Array<Point3D>& | The resulting surface points | ||
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outCoordinateValue | Optional<double&> | NIL | The coordinate the output points were extracted from |
Optional Outputs
The computation of following outputs can be switched off by passing value ftl::NIL
to these parameters: outCoordinateValue.
Read more about Optional Outputs.