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CircleThroughPoints3D
Header: | FIL.h |
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Namespace: | fil |
Module: | Vision3DLite |
Computes a circle in 3D passing through three noncollinear 3D points.
Syntax
C++
C#
void fil::CircleThroughPoints3D ( const fil::Point3D& inPoint1, const fil::Point3D& inPoint2, const fil::Point3D& inPoint3, ftl::Conditional<fil::Circle3D>& outCircle3D )
Parameters
Name | Type | Default | Description | |
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inPoint1 | const Point3D& | ||
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inPoint2 | const Point3D& | ||
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inPoint3 | const Point3D& | ||
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outCircle3D | Conditional<Circle3D>& | Circle in 3D passing through the specified 3D points; or Nil if the points are collinear |