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Geometry 2D Interpolations »
LerpPaths
Linearly interpolates between two paths.
|
Name |
Type |
Range |
Description |
 |
inPath0 |
Path |
|
 |
inPath1 |
Path |
First input path |
 |
inLambda |
Real |
- -  |
Interpolation between the input paths where 0.0 value is equal to inPath0 and 1.0 to inPath1 |
 |
outPath |
Path |
Output path |
Examples
LerpPaths performed on red inPath0 and blue inPath1 with inLambda = 0,25. Green is the resulting outPath.
LerpPaths performed on red inPath0 and blue inPath1 with inLambda = -1,0. Green is the resulting outPath.
Remarks
Please note that:
- interpolation begins at inPath0,
- for positive inLambda values interpolation is performed in the direction of inPath1 while for negative - in the direction of a path which is the result of the following operation: (inPath0 - inPath1), in example a path consisting of inPath1 points mirrored by the corresponding inPath0 points.
Hence when
inLambda = 0,0,
outPath is equal to
inPath0, while for
inLambda = 1,0 it's the same as
inPath1 and for
inLambda = -1,0 - as (
inPath0 -
inPath1). Other
inLambda values interpolate between the input paths and beyond.
Errors
This filter can throw an exception to report error. Read how to deal with errors in Error Handling.
List of possible exceptions:
Error type |
Description |
DomainError |
Numbers of points in paths are not the same in LerpPaths. |
DomainError |
Open and closed paths on input in LerpPaths. |
Complexity Level
This filter is available on Advanced Complexity Level.