You are here: Start » FIL.NET » FIS.ShiftWorldPlane Method
FIS.ShiftWorldPlane Method
Shifts world plane along its normal vector.
Namespace: | FilNet |
---|---|
Assembly: | FIL.NET.dll |
Syntax
public static void ShiftWorldPlane ( FilNet.RectificationTransform inTransform, double inDeltaZ, FilNet.RectificationTransform outTransform )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inTransform | FilNet.RectificationTransform | |||
![]() | inDeltaZ | double | 0.0D | The world plane will be shifted by given amount in direction perpendicular to the grid. Positive translations move plane away from camera. Default value: 0.0D. | |
![]() | outTransform | FilNet.RectificationTransform |