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FIS.CreateRectificationMap_WorldUnits Method
Computes a spatial map for transforming distorted images to rectified images defined in world coordinate plane. Defines the output geometry in world units.
Namespace: | FilNet |
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Assembly: | FIL.NET.dll |
Syntax
public static void CreateRectificationMap_WorldUnits ( FilNet.ImageFormat inImageFormat, float inLeftBound, float inRightBound, float inTopBound, float inBottomBound, bool inInvertedWorldY, FilNet.InterpolationMethod inInterpolationMethod, FilNet.RectificationTransform inTransform, FilNet.RectificationMap outRectificationMap )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inImageFormat | FilNet.ImageFormat | Input image format. | ||
![]() | inLeftBound | float | World X coordinate of left side of generated output image. | ||
![]() | inRightBound | float | World X coordinate of right side of generated output image. | ||
![]() | inTopBound | float | World Y coordinate of top side of generated output image. | ||
![]() | inBottomBound | float | World Y coordinate of bottom side of generated output image. | ||
![]() | inInvertedWorldY | bool | False | Set to true if world coordinate system has right-handed orientation, also known as mathematical or standard. This effectively mirrors the rectified image vertically. Default value: False. | |
![]() | inInterpolationMethod | FilNet.InterpolationMethod | Bilinear | Default value: Bilinear. | |
![]() | inTransform | FilNet.RectificationTransform | Transform's camera model is needed for undistortion of image, when not supplied the generated map will assume undistorted image on input. Transform's homography is needed for transforming to given world plane, when not supplied the generated map will only remove distortion of image. | ||
![]() | outRectificationMap | FilNet.RectificationMap |