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Changes orientation of the given rectangle according to parameters.
Namespace: | FilNet |
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Assembly: | FIL.NET.dll |
Syntax
C++
C#
public static void NormalizeRectangleOrientation ( FilNet.Rectangle2D inRectangle, float inReferenceAngle, FilNet.RectangleOrientation inRectangleOrientation, out FilNet.Rectangle2D outRectangle )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inRectangle | FilNet.Rectangle2D | Input rectangle. | ||
![]() | inReferenceAngle | float | 0.0f | The middle angle of the valid range of the output rectangle's angle. Default value: 0.0f. | |
![]() | inRectangleOrientation | FilNet.RectangleOrientation | Horizontal | Orientation of the output rectangle. Default value: Horizontal. | |
![]() | outRectangle | FilNet.Rectangle2D |
Description
The operation changes the input rectangle's marked corner so the output rectangle's rotation angle is the lowest possible not lower than inReferenceAngle - 90 satisfying the inRectangleOrientation parameter at the same time. Some sample parameters configurations are:
- inReferenceAngle = 90, inRectangleOrientation = Any – the marked corner will have the least y coordinate possible
- inReferenceAngle = 0, inRectangleOrientation = Any – the marked corner will have the least x coordinate possible
- inRectangleOrientation = Horizontal – the output rectangle's width will be not shorter than its height
- inRectangleOrientation = Vertical – the output rectangle's height will be not shorter than its width
Examples
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NormalizeRectangleOrientation performed on a sample rectangle with inReferenceAngle = 90 and inRectangleOrientation = Any.