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RotatePoint3DGrid
Header: | FIL.h |
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Namespace: | fil |
Module: | Vision3DLite |
Rotates a grid of 3D points around an axis in 3D.
Syntax
C++
C#
void fil::RotatePoint3DGrid ( const fil::Point3DGrid& inGrid, const fil::Line3D& inAxis, float inAngle, bool inInverse, fil::Point3DGrid& outGrid, ftl::Optional<fil::Matrix&> outTransform = ftl::NIL )
Parameters
Name | Type | Default | Description | |
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inGrid | const Point3DGrid& | ||
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inAxis | const Line3D& | The rotation axis | |
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inAngle | float | Clockwise angle of rotation | |
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inInverse | bool | Switches to the inverse operation | |
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outGrid | Point3DGrid& | ||
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outTransform | Optional<Matrix&> | NIL |
Optional Outputs
The computation of following outputs can be switched off by passing value ftl::NIL
to these parameters: outTransform.
Read more about Optional Outputs.
Hardware Acceleration
This operation is optimized for SSE41 technology.
This operation is optimized for AVX2 technology.
This operation is optimized for NEON technology.
This operation supports automatic parallelization for multicore and multiprocessor systems.