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LineToLineDistance3D
Header: | FIL.h |
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Namespace: | fil |
Module: | Vision3DLite |
Measures the distance between two lines in 3D.
Syntax
C++
C#
void fil::LineToLineDistance3D ( const fil::Line3D& inLine1, const fil::Line3D& inLine2, float inResolution, float& outDistance, ftl::Optional<fil::Segment3D&> outConnectingSegment3D = ftl::NIL )
Parameters
Name | Type | Range | Default | Description | |
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inLine1 | const Line3D& | |||
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inLine2 | const Line3D& | |||
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inResolution | float | 0.0 - ![]() |
1.0f | Number of real-world units per one pixel |
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outDistance | float& | |||
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outConnectingSegment3D | Optional<Segment3D&> | NIL |
Optional Outputs
The computation of following outputs can be switched off by passing value ftl::NIL
to these parameters: outConnectingSegment3D.
Read more about Optional Outputs.
Errors
List of possible exceptions:
Error type | Description |
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DomainError | Indefinite line on input in LineToLineDistance3D. |