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Finds the world coordinates of image Edge.
Namespace: | FilNet |
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Assembly: | FIL.NET.dll |
Syntax
C++
C#
public static void ImageEdgeToWorldPlane ( FilNet.Edge1D inImageEdge, FilNet.RectificationTransform inTransform, out FilNet.Edge1D outWorldEdge )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inImageEdge | FilNet.Edge1D | |||
![]() | inTransform | FilNet.RectificationTransform | Transform's camera model is needed for undistortion, when not supplied the filter assumes undistorted input. Transform's homography is needed for transforming coordinates to given world plane, when not supplied the filter only removes distortion of input. | ||
![]() | outWorldEdge | FilNet.Edge1D |