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DrawShapeRegions_TwoColors


This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.

Header:FIL.h
Namespace:fis

Draws ShapeRegion objects on an image with two colors, depending on the status of each ShapeRegion (usually: green or red for pass/fail status).

Syntax

void fis::DrawShapeRegions_TwoColors
(
	const fil::Image& inImage,
	ftl::Conditional<const ftl::Array<ftl::Conditional<fil::ShapeRegion> > &> inShapeRegions,
	ftl::Optional<const fil::CoordinateSystem2D&> inShapeRegionAlignment,
	const fil::Pixel& inColorIfTrue,
	const fil::Pixel& inColorIfFalse,
	ftl::Conditional<const ftl::Array<ftl::Conditional<bool>> &> inConditions,
	const fil::DrawingStyle& inDrawingStyle,
	const bool inForceRgb,
	fil::Image& outImage
)

Parameters

Name Type Default Description
inImage const Image& Input image
inShapeRegions Conditional<const Array<Conditional<ShapeRegion> > &> { }
inShapeRegionAlignment Optional<const CoordinateSystem2D&> NIL
inColorIfTrue const Pixel& Pixel ( X: 0.0f Y: 200.0f Z: 0.0f W: 0.0f )
inColorIfFalse const Pixel& Pixel ( X: 200.0f Y: 0.0f Z: 0.0f W: 0.0f )
inConditions Conditional<const Array<Conditional<bool>> &> { }
inDrawingStyle const DrawingStyle&
inForceRgb const bool True Filter will convert monochromatic image to RGB if needed
outImage Image& Output image

In-place Processing

This function supports in-place data processing - you can pass the same reference to inImage and outImage

Read more about In-place Computation.

Hints

  • Define inShapeRegions. This will be the primitives to be drawn.
  • Define inConditions with the boolean values indicating the class (usually: OK/NOK) for each input primitive.
  • Set the inColorIfTrue and inColorIfFalse inputs to define the two colors used for drawing.
  • Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.

Examples

Example usage of the DrawShapeRegions_TwoColors on an empty image.