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This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.
Header: | FIL.h |
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Namespace: | fis |
Draws coordinate systems on an image with two colors, depending on the status of each coordinate system (usually: green or red for pass/fail status).
Syntax
void fis::DrawCoordinateSystems_TwoColors ( const fil::Image& inImage, ftl::Conditional<const ftl::Array<ftl::Conditional<fil::CoordinateSystem2D>> &> inCoordinateSystems, ftl::Optional<const fil::CoordinateSystem2D&> inCoordinateSystemAlignment, const fil::Pixel& inColorIfTrue, const fil::Pixel& inColorIfFalse, ftl::Conditional<const ftl::Array<ftl::Conditional<bool>> &> inConditions, const fil::DrawingStyle& inDrawingStyle, const float inArrowSize, const float inPixelScale, const bool inForceRgb, fil::Image& outImage )
Parameters
Name | Type | Range | Default | Description | |
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inImage | const Image& | Input image | ||
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inCoordinateSystems | Conditional<const Array<Conditional<CoordinateSystem2D>> &> | { } | ||
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inCoordinateSystemAlignment | Optional<const CoordinateSystem2D&> | NIL | ||
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inColorIfTrue | const Pixel& | Pixel ( X: 0.0f Y: 200.0f Z: 0.0f W: 0.0f ) | ||
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inColorIfFalse | const Pixel& | Pixel ( X: 200.0f Y: 0.0f Z: 0.0f W: 0.0f ) | ||
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inConditions | Conditional<const Array<Conditional<bool>> &> | { } | ||
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inDrawingStyle | const DrawingStyle& | DrawingStyle ( DrawingMode: HighQuality Opacity: 1.0f Thickness: 1.0f Filled: False PointShape: Nil PointSize: 1.0f ) | ||
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inArrowSize | const float | 0.0 - ![]() |
5.0f | |
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inPixelScale | const float | 0.0 - ![]() |
20.0f | How many pixels long will be axis of a coordinate system with unit scale |
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inForceRgb | const bool | True | Filter will convert monochromatic image to RGB if needed | |
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outImage | Image& | Output image |
In-place Processing
This function supports in-place data processing - you can pass the same reference to inImage and outImage
Read more about In-place Computation.
Hints
- Define inCoordinateSystems. This will be the primitives to be drawn.
- Define inConditions with the boolean values indicating the class (usually: OK/NOK) for each input primitive.
- Set the inColorIfTrue and inColorIfFalse inputs to define the two colors used for drawing.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
- Set inDrawingStyle to control quality, opacity, thickness, filling, point shapes and sizes.
Examples

Example usage of the DrawCoordinateSystems_TwoColors on an empty image.