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TransformPoint3DArray
Header: | FIL.h |
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Namespace: | fil |
Applies a general transformation expressed by a matrix to an array of 3D points.
Syntax
C++
C#
void fil::TransformPoint3DArray ( const ftl::Array<fil::Point3D>& inPoints3D, const fil::Matrix& inTransform, bool inInverse, ftl::Array<fil::Point3D>& outPoints3D )
Parameters
Name | Type | Default | Description | |
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inPoints3D | const Array<Point3D>& | ||
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inTransform | const Matrix& | Transformation 3x3 or 4x4 matrix | |
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inInverse | bool | Switches to the inverse operation | |
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outPoints3D | Array<Point3D>& |
Errors
List of possible exceptions:
Error type | Description |
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DomainError | Transformation matrix size must be 3x3 or 4x4 in 3D point transform. |