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ImagePointsToWorldPlane


Header:FIL.h
Namespace:fil

Finds the world coordinates of image Points.

Syntax

C++
C#
 
void fil::ImagePointsToWorldPlane
(
	const ftl::Array<fil::Point2D>& inImagePoints,
	const fil::RectificationTransform& inTransform,
	ftl::Array<fil::Point2D>& outWorldPoints
)

Parameters

Name Type Default Description
inImagePoints const Array<Point2D>&
inTransform const RectificationTransform& Transform's camera model is needed for undistortion, when not supplied the filter assumes undistorted input. Transform's homography is needed for transforming coordinates to given world plane, when not supplied the filter only removes distortion of input.
outWorldPoints Array<Point2D>&