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TextureModel Class
Namespace: | FilNet |
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Assembly: | FIL.NET.TS.dll |
Constructors
Constructor | Description | |
---|---|---|
![]() | TextureModel(IList<IList<Gaussian>>, IList<String>, IList<Double>, IList<Double>, Boolean, Int32, Int32, Int32) | |
![]() | TextureModel(TextureModel) | Creates a deep copy of the passed object. |
![]() | TextureModel() |
Properties
Name | Type | Description | |
---|---|---|---|
![]() | Gaussians | System.Collections.Generic.IList<System.Collections.Generic.IList<FilNet.Gaussian>> | |
![]() | Gaussian | System.Boolean | |
![]() | IsDisposed | System.Boolean | |
![]() | LogThresholds | System.Collections.Generic.IList<System.Double> | |
![]() | Models | System.Collections.Generic.IList<System.String> | |
![]() | Overlap | System.Int32 | |
![]() | Patch | System.Int32 | |
![]() | Pyramid | System.Int32 | |
![]() | Thresholds | System.Collections.Generic.IList<System.Double> |
Methods
Name | Description | |
---|---|---|
![]() | Dispose() | Disposes underlying unmanaged resources. See MSDN documentation for IDisposable interface for more info. |
![]() | Equals(object) | Inherited from System.Object |
![]() | Equals(FilNet.TextureModel) | |
![]() ![]() | Equals(FilNet.TextureModel, FilNet.TextureModel) | |
![]() | GetHashCode() | Inherited from System.Object |
![]() | GetType() | Inherited from System.Object |
![]() | Reset(FilNet.TextureModel) | Resets this instance with data of the other TextureModel object. |
![]() | ToString() | Inherited from System.Object |