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Creates a surface structure from Point3D array taking into account X and Y coordinates.
Namespace: | FilNet |
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Assembly: | FIL.NET.dll |
Syntax
public static void ArrangePoint3DArray ( IList<FilNet.Point3D> inPoints, double? inMinX, double? inMaxX, double inXScale, double? inMinY, double? inMaxY, double inYScale, double inZOffset, double inZScale, FilNet.PlainType inPointType, FilNet.Surface outSurface )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
![]() | inPoints | System.Collections.Generic.IList<FilNet.Point3D> | |||
![]() | inMinX | double? | |||
![]() | inMaxX | double? | |||
![]() | inXScale | double | <0.000001, INF> | 1.0D | Default value: 1.0D. |
![]() | inMinY | double? | |||
![]() | inMaxY | double? | |||
![]() | inYScale | double | <0.000001, INF> | 1.0D | Default value: 1.0D. |
![]() | inZOffset | double | |||
![]() | inZScale | double | <0.000001, INF> | 1.0D | Default value: 1.0D. |
![]() | inPointType | FilNet.PlainType | Int16 | Type of single point Z coordinate. Default value: Int16. | |
![]() | outSurface | FilNet.Surface |
Description
The operation creates a surface object basing on the input points in 3D. The X and Y coordinates of the output surface object points are very regular, so the whole output object has neatly organized structure. Internally, the XY plane is divided into rectangular tiles with dimensions equal to inXScale and inYScale. Each tile will represent one output surface point. The point is computed as an average of all input points that are located in the corresponding tile. If none of the input points is present in a tile, the output point for such a tile is indefinite and set to the point in infinity.
Errors
List of possible exceptions:
Error type | Description |
---|---|
DomainError | Empty point array in ArrangePoint3DArray. |
DomainError | Incorrect coordinate limits in ArrangePoint3DArray. |
DomainError | Surface dimensions too big in ArrangePoint3DArray. |
Function Overrides
- ArrangePoint3DArray(IList<Point3D>, Double, Double, Double, Double, PlainType, Surface)
- ArrangePoint3DArray(IList<Point3D>, Double, Double, Double, Double, PlainType, Surface, Double, Double)
- ArrangePoint3DArray(IList<Point3D>, Nullable<Double>, Nullable<Double>, Double, Nullable<Double>, Nullable<Double>, Double, Double, Double, PlainType, Surface, Double, Double)