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LinePlaneIntersection3D
| Header: | FIL.h |
|---|---|
| Namespace: | fil |
Computes the intersection point of a line in 3D and a plane.
Syntax
C++
C#
void fil::LinePlaneIntersection3D ( const fil::Line3D& inLine3D, const fil::Plane3D& inPlane, ftl::Conditional<fil::Point3D>& outIntersectionPoint )
Parameters
| Name | Type | Default | Description | |
|---|---|---|---|---|
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inLine3D | const Line3D& | ||
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inPlane | const Plane3D& | ||
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outIntersectionPoint | Conditional<Point3D>& |


