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DrawShapeRegions_SingleColor
This is Filter Equivalent. This function may be present in generated code, but should not be used in hand-written code.
Draws ShapeRegion objects on an image with a single color.
Syntax
void fis::DrawShapeRegions_SingleColor ( const fil::Image& inImage, const ftl::Conditional<ftl::Array<ftl::Conditional<fil::ShapeRegion> > >& inShapeRegions, ftl::Optional<const fil::CoordinateSystem2D&> inShapeRegionAlignment, const fil::Pixel& inColor, const fil::DrawingStyle& inDrawingStyle, const bool inForceRgb, fil::Image& outImage )
Parameters
Name | Type | Default | Description | |
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inImage | const Image& | Input image | |
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inShapeRegions | const Conditional<Array<Conditional<ShapeRegion> > >& | { } | |
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inShapeRegionAlignment | Optional<const CoordinateSystem2D&> | NIL | |
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inColor | const Pixel& | ||
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inDrawingStyle | const DrawingStyle& | ||
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inForceRgb | const bool | True | Filter will convert monochromatic image to RGB if needed |
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outImage | Image& | Output image |
Hints
- Define inShapeRegions. This will be the primitives to be drawn.
- Define inColor. Please note, that on an N-channel image only first N components of the color will be used.
- Set inForceRgb to True, if you want to get a 3-channel output regardless of what is on the input.
Examples

Example usage of the DrawShapeRegions_SingleColor on an empty image.
See Also
- DrawPath – Draws a path on an image.
- DrawSegment – Draws a segment on an image.