Sphere3D
Description
Represents a sphere in 3 dimensions described by its center and radius length.
struct Sphere3D { Point3D center; float radius; float Radius( void ) const; Point3D Center( void ) const; float X( void ) const; float Y( void ) const; float Z( void ) const; bool operator == ( const fil::Sphere3D& rhs ) const; bool operator != ( const fil::Sphere3D& rhs ) const; };